|
|
Unseen | theory | prototypes | prototypes The first prototypes deal with simple spatial mappings of different spaces, scales or filterings. In its crudest form is a simple "block world", a virtual space, to which one can see through the laptop screen, when it is laid flat on the table. By moving the laptop, the image on the screen is panned accordingly, giving an illusion that the virtual space is an another layer on the physical space. I experimented with zooming in, zooming out, translating and transposing different, real and imaginary spaces into the immediate, human scale (few meters in radius), space..
|
||
| Prototype videos: | |||
Exploring
the Wonderland on an office desk.460kb QT |
|||
Attaching
the physicality of the laptop, its weight, friction and boundaries to
the interaction.1.2Mb QT |
|||
Building
a context proto. An abstraction of the well. Through which one can see
the other world.2.96Mb QT |
|||