dyno |
Jussi Ängeslevä, Stephen Hughes, Sile O'Modhrain Copyright Media Lab Europe 2004 - All Rights Reserved Download video sceneario (19 Mb) |
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Dyno is an intelligent climbing wall concept combining novel hardware and software as well as a range of scenarios for potential use. The attempt is to improve current existing climbing walls with retro-fittable components that make the wall more flexible, provide some exciting novel uses and improves the known existing ways. Technologically Dyno consists of a family of climibing holds of different sizes and shapes. They are augmented with illumination capability as well as sensors to detect if it is being touched, and networked together through a socket bus and controlled with central computer.
Background:Indoor climbing is often considered "second best", a practicing platform for outdoor climbing, and therefore the wall and the hold designs largely borrow from the shapes and structures in the wild. The innovation is often to higher level of "realism". An ordinary climbing wall consists of a vertical array of panels (with possible overhung parts) each of which has a number of embedded T-nuts to which the climbing holds are screwed into. Different routes on a same vertical panel array are distinguished with different colour holds.Our approach was to attempt to see what is possible beyond what outdoor climbing can provide and address those. Simultaneously, we want to improve the flexibility and customisability of wall design in its more traditional form. The Dyno concept consists of three main component sets: 1. the Holds, Well designed translucent climbing holds with custom electronics built in for illumination and touch detection and communication. 2. socket bus, consisting of concentric rings that are retro-fittable around the T-nuts in the wall. The units are wired together to provide power and communication to the holds. Only 2 wires are needed, as the signal is modulated in the power supply cables. Every hold has its own unique address so that the signal sent from the computer can be picked by the appropriate hold. 3. A computer that monitors the wall and can operate different programs on it. |
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