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Body scanner | Concept | Brief | Ideas | Reflection | Ideas During the initial brainstorming I settled with 6 general areas of interest that I was willing to explore into practice. Extending the experience to bridge the museum visit to the time before and after. To have prior knowledge makes seeing something much more engaging, when one can compare and contrast his/her predispositions to the view presented in an exhibition. Similarly, reflection after the exhibit can link the pieces to a wider context and shape the experience to a wider context. Leaving trace of other visitors
could work for the advantage of both, visitors and curators, creating
different narratives in the galleries over time, and giving the space
its own history, not only a blank slate, on which other pieces are to
be absorbed. Also, using the collective behaviour of the visitors to highlight
or dodge certain parts of the exhibition can create more democratic and
more accessible organisation of the pieces. Immersing the visitor to the
exhibit. Museum has to be accessible to people with wide range of backgrounds
in their expertice on the field in question. Creating immersive pieces
can give good general picture of the subject yet have enough detail and
depth to interest the professionals simultaneously. Storytelling and narrative. Creating
narratives between the exhibit pieces according to the choises of the
vistor can enrich the experience and make the museum ever changing and
compelling whole. Instead of the story being presented individually to
every piece, the story could flow form a piece to another changing the
whole museum into one piece. Play. Museums are to be enjoyed. People go to visit them in their free time, they take their children to experience something about the world around us that we cannot immediately see. The playfulness of the exhibit is of central importance to attract and to convey the message of the musem to a wider audience. Representing the unrepresentable
To look at ways how to represent things traditionally unrepresentable
in their original form. For instance, architecture, urban architecture
or superstructures are always something different when you see miniature
models of the originals, or change in historical or geological scale time. |